Projects

A2USB: Apple II USB & Mouse Interface Card Emulation

What does an Apple II VGA Card, a Z80-CPM SoftCard and an USB-Apple II Mouse Interface Card have in common? Well, almost everything. All three are the same card. Same hardware. Just differing software. The magic of software-defined hardware. It can emulate many things. It just depends on software.

I started a project to add USB support to the Apple II - extending the PICO-based Apple2 VGA cards. The cards are based on excellent work by Mark Aikens, David Kuder and others. The hardware is using the surprisingly powerful and flexible PICO microcontroller. The first and most obvious application of the A2USB project is a complete Apple II Mouse Interface Card emulation, supporting a USB mouse.

Digital Spelunking at America Online

Learn about our project to recover ancient software from AOL's long lost file libraries.

Experiments with the Apple Motion Sensor

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Apple's latest PowerBooks contain a "Sudden Motion Sensor" to prevent damage to the hard drive. Learn how you can use this sensor output to gather data or play games.

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Building a Case for the Replica I

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In this detailed tutorial, Larry Nelson explains how to make a traditional-style Replica I case out of Birch and Walnut.

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Apple I Processor Section

Apple I clone photo
A redesign of the Apple I processor section with schematics and description.

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Apple I Programming

Apple I clone photo
A few simple tips and programs for those interested in programming the Apple I.

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PowerBook 3400 Pictureframe

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A guide to building your own digital picture frame out of a Powerbook 3400.

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